Need help finding Switch1
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- Illuminati
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Need help finding Switch1
Again same problem with AlarmLight, I can't find it. Shows how much I actually look around in UnrealEd. The reason is because im generating previews of my work, and I'd really like to know what they look like In-Game. Thanks to whoever finds it. I know I suck at finding things its just I can't navigate UnrealEd that well, and it dosen't appear to have a material allocation search menu.
Wait, you mean, like, where is that actual deco in the classes browser?
It's under Actor>>decoration>>deusexdecoration>>switch1
Alarmlight is Actor>>decoration>>deusexdecoration>>alarmlight
But I can't imagine that's really what you're asking, is it?
Anyway, if you want to simply see what the mesh looks like, you can
a)preview it in the mesh viewer (toolbar at the top: view>>mesh viewer, scroll to the mesh name in the sidebar of the viewer)
b) make a simple map, add an actor of some sort (a light, a deco, whatever -lights are easiest), open its properties>>display, change drawtype to DT_Mesh, and put your mesh name in the 'mesh' box provided..
Then add a player start, rebuild, and have a look.
It's under Actor>>decoration>>deusexdecoration>>switch1
Alarmlight is Actor>>decoration>>deusexdecoration>>alarmlight
But I can't imagine that's really what you're asking, is it?
Anyway, if you want to simply see what the mesh looks like, you can
a)preview it in the mesh viewer (toolbar at the top: view>>mesh viewer, scroll to the mesh name in the sidebar of the viewer)
b) make a simple map, add an actor of some sort (a light, a deco, whatever -lights are easiest), open its properties>>display, change drawtype to DT_Mesh, and put your mesh name in the 'mesh' box provided..
Then add a player start, rebuild, and have a look.
-
- Illuminati
- Posts: 3441
- Joined: Tue Oct 18, 2005 3:57 am
- Location: Adelaide, South Australia
- Contact:
-
- Illuminati
- Posts: 3441
- Joined: Tue Oct 18, 2005 3:57 am
- Location: Adelaide, South Australia
- Contact: