Join Up & Serve Your Community!
Moderator: HDTP Team
Forum rules
Please do not feed the trolls.
Please do not feed the trolls.
I think that's great. The original was kinda clean as it is.
Why haven't I received that first version from you yet?
Why haven't I received that first version from you yet?
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
-
- Thug
- Posts: 35
- Joined: Fri Dec 16, 2005 11:54 pm
- Location: Scotland
Incredible. You've hit the spot with V4. However, does anyone else think that the leaves look oddly balanced? It seems that if a centreline was dropped down the middle of the leaves, it would fall just outside of the pot. I haven't looked at the original recently, but I was sure that the whole model was more evenly balanced. I'm not sure how much this varies from the original design, but maybe some more leaves should be added to balance the rest out, or the rogue leaf should made a tad more vertical. As for the pot -- it looks sweet.
The corporate look has been nailed perfectly; the bland, generic design would make even the Microsoft accounting department dribble.
I'm amazed to see the progress going along so quickly, especially for a newbie! Amazing, mate. Keep up the unnaturally good work! I'm also glad to be able to see these items as they are being made -- it gives the community a greater input into the completion of the HDTP.
The corporate look has been nailed perfectly; the bland, generic design would make even the Microsoft accounting department dribble.
I'm amazed to see the progress going along so quickly, especially for a newbie! Amazing, mate. Keep up the unnaturally good work! I'm also glad to be able to see these items as they are being made -- it gives the community a greater input into the completion of the HDTP.
If at first you try and don't succeed, cheat. Repeat until caught. Then lie.
-
- Thug
- Posts: 35
- Joined: Fri Dec 16, 2005 11:54 pm
- Location: Scotland
Wow, yeah that really is quite near perfect. Too bad it won't look that good in-game.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Unfortunately it won't use full-size JPG textures in-game, but 256-colour PCX. Neither will it support alpha-channels, so the edges of the leaves will look a lot more jagged.
But it'll still be a lot better than the old one.
But it'll still be a lot better than the old one.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- Trestkon
- Off Topic Productions
- Posts: 2820
- Joined: Sat Apr 24, 2004 9:03 pm
- Location: Canada
- Contact:
It's for posts like this that Jonas will never be a Public Relations manager;)Jonas wrote:Unfortunately it won't use full-size JPG textures in-game, but 256-colour PCX. Neither will it support alpha-channels, so the edges of the leaves will look a lot more jagged.
But it'll still be a lot better than the old one.
-Life does not snap to the x-axis
Trestkon, I bet if we put you in charge of PR once we start working on commercial products, you'll be exactly like Peter Molyneux. If anybody asks you about the features of the game, you'll say stupid stuff like "TREES WILL GROW IN MY GAME" which will piss everybody off when we decide we need to cut that feature because of time/budget constraints.
And this case is particularly ridiculous, seeing how I'm actually commenting on ANOTHER project than ours! I have nothing to do with HDTP PR! I just made an attempt to turn down people's expectations a notch so nobody would be too disappointed when they see the final result.
So. Stop it
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- Trestkon
- Off Topic Productions
- Posts: 2820
- Joined: Sat Apr 24, 2004 9:03 pm
- Location: Canada
- Contact:
Still, you're banned from PR when OTP becomes a real company;) THe Peter Molyneux route may be a bit extreme, but as far as PR goes, I'd try to never downplay features.Jonas wrote:
Trestkon, I bet if we put you in charge of PR once we start working on commercial products, you'll be exactly like Peter Molyneux. If anybody asks you about the features of the game, you'll say stupid stuff like "TREES WILL GROW IN MY GAME" which will piss everybody off when we decide we need to cut that feature because of time/budget constraints.
And this case is particularly ridiculous, seeing how I'm actually commenting on ANOTHER project than ours! I have nothing to do with HDTP PR! I just made an attempt to turn down people's expectations a notch so nobody would be too disappointed when they see the final result.
So. Stop it
But I'm a PR whore...
-Life does not snap to the x-axis