Phase 1/2 Journal
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Phase 1/2 Journal
Hi everyone,
I thought i'd bash out an update on Phase 1, in between listening to the FFVII OST and calculating drug dose-response curves.
If you've been paying attention to the progress counter on the homepage you should see that Phase 1 has crept up past the 80% mark in the last week.
I intend to skewer the last of the remaining models on my digital spear, all finished for Christmas.
The textures are another affair... But we shall see.
For those of you that didn't know, Phase 2 consists on 6 models. A significantly lower number than Phase 1! I expect that Phase 2 models will be complete soon after Phase 1.
Rock on Phase 3!
I thought i'd bash out an update on Phase 1, in between listening to the FFVII OST and calculating drug dose-response curves.
If you've been paying attention to the progress counter on the homepage you should see that Phase 1 has crept up past the 80% mark in the last week.
I intend to skewer the last of the remaining models on my digital spear, all finished for Christmas.
The textures are another affair... But we shall see.
For those of you that didn't know, Phase 2 consists on 6 models. A significantly lower number than Phase 1! I expect that Phase 2 models will be complete soon after Phase 1.
Rock on Phase 3!
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- Illuminati
- Posts: 2285
- Joined: Sun Feb 27, 2005 11:28 pm
I've noticed it and thought about it too. I'd expect a great influx of users once something has been released. A project thats improving graphics in a game is of interest to some, a download that'll improve graphics in a game is news to many.
I'm surprised Phase 1 is so comprehensive compared to the others. Impressive to see how much is done. I'm seeing a lot of repetition of the name "Lofaesofa" in the list of "Model Completed By", well done :)
I'm surprised Phase 1 is so comprehensive compared to the others. Impressive to see how much is done. I'm seeing a lot of repetition of the name "Lofaesofa" in the list of "Model Completed By", well done :)
- metche_steele
- Illuminati
- Posts: 1321
- Joined: Thu Dec 09, 2004 4:45 pm
Once weve got a grip on phase 1 and 2 ...I shal open phase 3. Phase 3 will be actually Phase 5 (I believe), on the HDTP gameplan (for non members - this is a spreadsheet detailing every model/tex we'll be working on. It is chopped up into phases). Its the phase with all the containers and barrels.
Well done guys Its so amazing to see everything progressing so nicely now after 2 years
Well done guys Its so amazing to see everything progressing so nicely now after 2 years
Are you guys planning on a release once you got all the deco out of the way?
I always imagined there would be three releases, one for decoration, one for items (weapons etc.), and one for characters. But I have no idea if this "plan" was something my brain just sort of made up, because I'm not sure how I got that idea into my head.
Anyway... I think it would be good with a release once all the non-inventory models have been HDTPified.
I always imagined there would be three releases, one for decoration, one for items (weapons etc.), and one for characters. But I have no idea if this "plan" was something my brain just sort of made up, because I'm not sure how I got that idea into my head.
Anyway... I think it would be good with a release once all the non-inventory models have been HDTPified.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
- metche_steele
- Illuminati
- Posts: 1321
- Joined: Thu Dec 09, 2004 4:45 pm
eating toast and replying lol ...Jonas wrote:Are you guys planning on a release once you got all the deco out of the way?
I always imagined there would be three releases, one for decoration, one for items (weapons etc.), and one for characters. But I have no idea if this "plan" was something my brain just sort of made up, because I'm not sure how I got that idea into my head.
Anyway... I think it would be good with a release once all the non-inventory models have been HDTPified.
im thinking the same thoughts jonas.
Initially we were thinking of releasing this phase by phase ..but to be honest ...I think it would be much more successful and have a greater impact if we merged a few of the phases together. We still need to review the situation more however so im not like 'This is what is definatly going to happen' ...but we certainly are not in a rush to release this baby
- Diminished7th
- Mole Person
- Posts: 5
- Joined: Mon Nov 21, 2005 12:15 am
Another update:
Just 6 models left, which hopefully I can reduce to 3 this weekend.
Microscope
Plant2
Flowers
Tumbleweed
LifeSupportBase
WHRedFlowers
If I work especially hard then I might complete the phase... Fingers crossed!
@Diminished7th: I've no idea i'm afraid, we've not talked too much about the distribution methods yet. I suggest asking Metche, although I suspect Jonas might know.
Just 6 models left, which hopefully I can reduce to 3 this weekend.
Microscope
Plant2
Flowers
Tumbleweed
LifeSupportBase
WHRedFlowers
If I work especially hard then I might complete the phase... Fingers crossed!
@Diminished7th: I've no idea i'm afraid, we've not talked too much about the distribution methods yet. I suggest asking Metche, although I suspect Jonas might know.
Source packages are needed for Mac users, so I expect you can just use the Mac downloads to compile the mod for Linux.
Not that I have the faintest idea how Linux works though, I only ever used it to quickly test laptops which had no OS installed.
Not that I have the faintest idea how Linux works though, I only ever used it to quickly test laptops which had no OS installed.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
A screenshot comparison of the Plant3 model that JayJay and I are currently working on:
The contrast of the leaves will be increased, along with darkening of the edges as seen in the original. The scale of the foliage will be increased too.
The contrast of the leaves will be increased, along with darkening of the edges as seen in the original. The scale of the foliage will be increased too.
Last edited by lofaesofa on Fri Dec 02, 2005 9:57 am, edited 1 time in total.
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- Illuminati
- Posts: 2285
- Joined: Sun Feb 27, 2005 11:28 pm
I can't think of anywhere more appropriate to print this, but as everyone who has played Deus Ex knows, breaking things is fun! The hours I've spent smashing plants, chairs and cleanerbots... Anyway, the wreckage that results from breaking a potplant is going to have to be remodelled and retextured to reflect the new design, isn't it? Breaking this wonderful new plant to be greeted with the old wreckage is going to seem weird. I bet that just made your job harder!
If at first you try and don't succeed, cheat. Repeat until caught. Then lie.