I can't help you with the reset flags, but in order to "fix" the temple, start a new game. Type "legend" in the console. Load 20_LlamaTemple, save.
Then; in explorer copy that map over from the save you made to the save you use.
If you have an older save it's probably better to return there though, having reset all flags can cause some serious gamebreaking stuff.
Anyway... more bugs from Moi:
* I can now confirm it: The WC Sewers door (near the 120% health bot) cannot possibly be walked through on day 2.
* You can still torture a dead Kevo, getting 2 Midashand's.
* Each time Midashand fails to hand the staff you get 2 "Goal Updated" logs (but asfar as I can tell, no goaldescriptions actually change, so it's probably a finished goal reupdating).
* Slums Sewers has a half-buried napalm cannister (first entry point contaminated water).
* Clipping issues with the water in the Slums Sewer. It's a little bit too high, making the swimming animation clip you through the roof. The completely flooded section doesn't have this, just where you can still breathe on top (as can be seen in the screenshot):
* There is a WC Computer in the ATC?
* The jumping over the wall near the heli is fixed, but the others not yet (although I do know they were reported close to 1.0.2's release, so I didn't really expected them gone). Here are 2 other ways to get a Trestkon stuck in the ATC:
* "Hey, Trestkon, where are you going!? Come back here, we need to go to ABI!" PM uses the VO "SatScan says that's the last of them, I'm touching down on the helipdad next to the ATC."
* TNMDoberman also have DEFAULT weapon
* My very first TNMDoberman crash! Yay! Why? Because they fell into the area with pipes next to the entrance (chasing me), and found no way out.
* X-to-1 grenade issue also when captured by Splicer (makes sense if it's there with ZP).
* Extreme nitpicking ahoy
: the "ballet" WC conversation in ABI. The person who says the other should depart leaves.
* Trestkon guns loose Silencer YES when going for ABI. It still has the silencer, but it's not shown in the UI (BOUGHT_Andreas_PistolSilencers expiring in 23 is the probably cause).
* DDL_Dead flag is NOT created when he dies. Some silly mapper forgot BImportant=True ;P? Or different name (unlikely)? At least he shows up during the endmovie and denounement when he shouldn't.
* Ryan (and DDL, but see above) shows up during the WC- No Kylie endings when banned. However he doesn't walk up like he does when he is *supposed* to be there.
* The Scara WC endings end (go to the credits) before the final quote is completed.
* For the WTF-department. The Leviathan activates if I stand here:
However, it's not set to attack anything, so it gets stuck on the WC blockade. You still need to manually activate it from the console.