Flowers
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Flowers
299 polies, one 256x256 texture. Texture.
I'm still fiddling with the placement of the flowers and stems to cover as much as possible, but that's the basic thing.
Can we comment on the texture? Because I think some more contrast on those flowers would do the trick. Apart from that, marvellous
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Very pretty
I think the original flowers look like pink orchids, having the dark central region with the very pale outside would look more exotic. You could add a couple of yellow/orange stamen to the middle of the flowers with two crossed planes. That'd probably look nice.
The soil, pot and the leaves are all great.
I think the original flowers look like pink orchids, having the dark central region with the very pale outside would look more exotic. You could add a couple of yellow/orange stamen to the middle of the flowers with two crossed planes. That'd probably look nice.
The soil, pot and the leaves are all great.
- metche_steele
- Illuminati
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Ajare those flowers are absolutely beautiful! I agree with the comments about making them more orchid like - it'll be nice to see a little more colour introduced into the bloom. I think its outstanding though because it just looks so much better over the original - no comparison mate - so have a hearty HDTP slap on the back
Last edited by metche_steele on Wed Feb 01, 2006 10:31 am, edited 1 time in total.
- metche_steele
- Illuminati
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Ok, latest revision.
The texture looks a bit washed out because there's no lighting on it. For some reason DX lights this sort of thing better than Max.
Added the lower rim on the pot, and changed the flower a bit. I'm having difficulty getting more contrast in without it looking unnatural. I'm beginning to love the dodge, burn and smudge tools, now that I know how to use them properly.
The texture looks a bit washed out because there's no lighting on it. For some reason DX lights this sort of thing better than Max.
Added the lower rim on the pot, and changed the flower a bit. I'm having difficulty getting more contrast in without it looking unnatural. I'm beginning to love the dodge, burn and smudge tools, now that I know how to use them properly.
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- Thug
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- metche_steele
- Illuminati
- Posts: 1321
- Joined: Thu Dec 09, 2004 4:45 pm