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Unfinished Anna Navarra 
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That might be just the lighting/shading, but perhaps...


Thu Apr 13, 2006 10:32 am
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Rick-sama wrote:
I think the new nose looks a little thin...
I think it needs to be more triangular...
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Yep agreed. Also great comparison - i can see one i get her skin correct ill hve to wash it out with grey a little.


Thu Apr 13, 2006 11:01 am
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I totally agree that the optics look weird: it looks bit like a sticker glued on her eye ;) The left eye should be a little closer to the nose, I suppose.


Thu Apr 13, 2006 11:19 am
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Actually i think Phasmatis should make the optic more od less completely round - and maybe extend out more a tad.


Thu Apr 13, 2006 11:28 am
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metche_steele wrote:
Actually i think Phasmatis should make the optic more od less completely round - and maybe extend out more a tad.

I agree, I think it should be less round and it shouldn't be ON her cheek, more a little higher (but still under the brows). Does anyone understand what I'm blabbering about?


Thu Apr 13, 2006 10:13 pm
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Capturing some of the attitude, but she certainly looks different. I can see with the hair front that this is an early texturing, so I'll wait until she's "mesed up" with the mechanical augmentations :)


Fri Apr 14, 2006 7:20 am
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i think the eyebrows should be smoother, and follow the contour of the eye more.


Fri Apr 14, 2006 4:24 pm
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EER wrote:
metche_steele wrote:
Actually i think Phasmatis should make the optic more od less completely round - and maybe extend out more a tad.

I agree, I think it should be less round and it shouldn't be ON her cheek, more a little higher (but still under the brows). Does anyone understand what I'm blabbering about?


I think it will look better once the augs are added in. Anna has aug wiring around her optic and it also appears that there is a dark area in the middle of it, almost like a mechanical iris/pupil assembly... or perhaps its just a shadow on it. either way, is it possible to add a shine to it? (similar to the top of the new datacube texture) What about changing shadows inside of it, although in retrospect, the optic may glow or have similar attributes?

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Fri Apr 14, 2006 7:24 pm
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Seriously now, look at the eye aug. In the old version, the red part was the size of the tip of her nose. Now it's the size of a kid's fist.
I think the red lens part needs to be about 50% of the size it is now, and set at 50% opacity.


Fri Apr 14, 2006 8:01 pm
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Personally, I always saw Anna as having more of a Terminator esque eye, instead of having the same style of iris as Gunther.

http://img.photobucket.com/albums/v311/ ... cap011.jpg
http://img.photobucket.com/albums/v311/ ... cap012.jpg

But yeah, either way, the eye needs to be more fit to the socket...

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Mon Apr 17, 2006 11:57 am
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i would say the aug is slightly larger than her other eye but not 2 times as big.

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Mon Apr 17, 2006 12:52 pm
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Dragon wrote:
i would say the aug is slightly larger than her other eye but not 2 times as big.

I think her other eye's a tad small, too, which would also be making the contrast in that regard more striking.


Mon Apr 17, 2006 3:45 pm
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Anna is great because she over uses her makeup, something which metche has toned down too much.. Not that its bad, just that because anna is based on one of the prostitutes. So we should really be making her sexier facially. So she really needs big eyes.

-Bringing up old subject -the augmented eye socket ISNT textured right. It should appear movable, not a static mount augmentation like gunther has, I've said this before, she has proper 180 vision unlike gunther who has just a 90 degree view of the world... Sure it'd suck but thats why gunther moves like an ape cause he's always having to face what he's shooting at, whereas Anna here has that really cool eye which lets her shoot with 1 hand and not worry. (i think thats what the designers where hinting with there anyway) - I am aware that metche isn't working the augs yet, i just want to remind you all that this is my opinion of anna.

Her lipstick should be smooth like in the original, so think a wet glossy kind.

Also metche, you've used purple eye shadow, when the original anna is using a silver or at least black eyeshadow, it isn't solid either, it should nicely fade thus bringing the depth into her eyes..

I think the eyebrows don't look feminin enough either, they should curve, in the centre they should have depth and on the edge be sharp whilst curving with the brow, at the moment it looks like a "V" shape when it should look like an "m"

I also think anna should have a much paler and smoother skin, similar to the original. The hair needs to shine, it should be black and slick.

Overall, You've done some great base texturing there metche, the skin details are great. just note the stuff i just meantioned k ;)


Mon Apr 17, 2006 5:09 pm
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Mr_Cyberpunk wrote:
she has proper 180 vision unlike gunther who has just a 90 degree view of the world

Hmm... where do you have this from, is it mentioned in-game? Because I've been perusing the code, and there's nothing in there to limit Gunther's peripheral vision more than anybody else.

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Mon Apr 17, 2006 7:46 pm
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I tend to agree with Mr_Cyberpunk there.


Mon Apr 17, 2006 7:53 pm
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