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New Vision- Bug Reports 
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
Posts: 1499
Location: Leicester, England, UK.
Post Re: New Vision- Bug Reports
I couldn't find many texture misalignments. The paintings in UNATCO seemed okay to me. The only issue I had with them was that alot of them are the same. I find myself admiring the same art over and over in different rooms. :P
Also, I'm sure I remember seeing updated medlab bed textures. They're the same old textures. It's not very noticable though.

@Hassat: Yeah, Dave missed a brick texture. Easy fix: Just replace that brick texture with the one on the wall behind it. :mrgreen:
Added to my Changelog along with other things mentioned in this thread. I'll start working on some of the fixes and send them through to Dave at some point. I'm just not sure which version of the maps I should work with: My GOTY Maps or the previous versions that are supposed to be more up-to-date.

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Tue Aug 09, 2011 8:34 pm
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NSF
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Joined: Wed May 06, 2009 8:29 am
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Location: Eientei, Gensokyo
Post Re: New Vision- Bug Reports
DaveW wrote:
I could be wrong, but it looks like Deus Ex is reverting to software rendering. That certainly isn't DirectX 10. Make sure you have the latest DirectX10 installed, or switch to OpenGL.


Ok well, I had Direct 3d 10 renderer selected in the configurations in Kenties .exe but every time I started it up it gave me an error message saying Genport I/O Initialization failure. Guess it's time to uninstall/reinstall everything, again.

Edit: Yeah, just re-installed and NV is working great, looks lovely, but the damned DX10 renderer gives me an error message saying it's failing to start because "d3dx10_43.dll was not found". I'll go grab that from somewhere now and see if it works then.

Edit 2: And now it's getting a critical error saying "Init: Initializing Direct3D failed"

Ugh, guess I'll have to stick with the OpenGL renderer.



Also, not sure if you care much or at all about little misalignments but I found one in the training mission, IIRC it's just after that swimming section.
http://img34.imageshack.us/img34/6108/shot0000z.png

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Wed Aug 10, 2011 2:06 am
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Thug
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Joined: Fri Apr 24, 2009 10:45 pm
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Post Re: New Vision- Bug Reports
Sounds like you don't have DirectX 10 installed. Run the installer and then give it a try.


Wed Aug 10, 2011 4:34 am
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Post Re: New Vision- Bug Reports
dxdiag says my version is DirectX 11.
Do I need to downgrade or something?

Going off topic a bit here, sorry.

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Wed Aug 10, 2011 4:50 am
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Silhouette
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Post Re: New Vision- Bug Reports
Massaca wrote:
dxdiag says my version is DirectX 11.
Do I need to downgrade or something?

Going off topic a bit here, sorry.


I wouldn't downgrade, though you might want to make sure your DirectX 11 drivers and your video card drivers are current.

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Wed Aug 10, 2011 5:25 am
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Location: Eientei, Gensokyo
Post Re: New Vision- Bug Reports
^I don't even know how to do that, that's how incompetent I am :lol:


Another one from the training mission, when looking at a certain angle in a certain spot a small part of the roof disappeared (the black area).
http://img153.imageshack.us/img153/3576/shot0004v.png

Edit: Actually here's a better example:
http://img29.imageshack.us/img29/399/shot0001bn.png

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Wed Aug 10, 2011 8:39 am
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Illuminati
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Joined: Fri Apr 10, 2009 1:20 pm
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Post Re: New Vision- Bug Reports
You aren't on XP perchance?
If so forget about ever using DX10... :P

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Wed Aug 10, 2011 10:35 am
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NSF
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Location: Eientei, Gensokyo
Post Re: New Vision- Bug Reports
Vista home premium with service pack 2

Also just in case, under the display tab it says I have an NVIDIA GeForce 8200M G
I assume it shit, the whole damn laptop is.

There was also this:
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver Version: 8.15.0011.8644 (English)
Driver Date: 7/23/2009

So how do I update them?

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Wed Aug 10, 2011 12:08 pm
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Thug
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Post Re: New Vision- Bug Reports
http://www.microsoft.com/download/en/de ... g=en&id=35 this should do it.


Wed Aug 10, 2011 12:32 pm
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Post Re: New Vision- Bug Reports
:shock: It works now. Thanks, I saw those before when I was looking to update DX11 but didn't realise that was it #-o

Sadly though, the DX10 renderer induces latency and a couple odd graphical issues with the compass and health display, also glass appears quite dark.
I just can't win. :roll: Guess I'll be sticking with the OpenGL after all.
Anyway, thanks a bunch guys.

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Wed Aug 10, 2011 12:48 pm
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Illuminati
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Post Re: New Vision- Bug Reports
Massaca wrote:
Sadly though, the DX10 renderer induces latency

Probably your crappy laptop yes.

For me, goes faster than ever... 1 second loading screens? Hell yeah! :P

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Wed Aug 10, 2011 12:54 pm
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
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Location: Leicester, England, UK.
Post Re: New Vision- Bug Reports
Mine takes a little longer to load with the DX10 Renderer but I think that's the HDR lighting. When it's ingame it runs solid at 60FPS.

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Wed Aug 10, 2011 1:31 pm
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UNATCO

Joined: Mon Jan 07, 2008 6:24 am
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Location: Sweden
Post Re: New Vision- Bug Reports
Massaca wrote:
Guess I'll be sticking with the OpenGL after all.


Forgive my ignorance but is OpenGL even that worse than the DirectX renderer? :-k


Wed Aug 10, 2011 2:03 pm
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Illuminati

Joined: Thu Apr 24, 2008 7:40 pm
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Location: Leicester, England, UK.
Post Re: New Vision- Bug Reports
No, the latest OpenGL looks really nice with NV imo.

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Wed Aug 10, 2011 3:29 pm
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New Vision
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Post Re: New Vision- Bug Reports
Salk wrote:
Massaca wrote:
Guess I'll be sticking with the OpenGL after all.


Forgive my ignorance but is OpenGL even that worse than the DirectX renderer? :-k


Not really, it has a few nice features like blurring the edges of masked textures etc. but except for HDR there's not a massive difference.


Wed Aug 10, 2011 4:19 pm
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