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Unreal Ed Texture Eyedropper 
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UNATCO
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Joined: Wed Feb 15, 2012 8:34 am
Posts: 296
Post Unreal Ed Texture Eyedropper
Is there any way to select the texture of a surface in UED to then use to paint with, like an eyedropper?

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Wed Mar 14, 2012 10:28 am
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Traditional Evil Scientist
Traditional Evil Scientist

Joined: Mon Oct 17, 2005 10:03 am
Posts: 3656
Post Re: Unreal Ed Texture Eyedropper
Alt+rightclick = grab texture from surface
Alt+leftclick = apply currently selected texture to surface

It's a massive massive timesaver. :)


Wed Mar 14, 2012 11:54 am
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X-51
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Joined: Wed Mar 03, 2010 1:29 am
Posts: 855
Post Re: Unreal Ed Texture Eyedropper
I tend to not think about the textures till after the mapping process. It is a problem that I do this because I cannot seem to select surfaces from the brushes' being selected. In other words, you cannot select all surfaces from the brushes by selecting a bunch of brushes. You can't ctrl-alt drag for surfaces, iow, and this can be bad for sprucing up buildings with tons of surfaces and brushes. I guess the only work around is to intersect, and make the entire building a single brush, but I plan on going through in detail at some point, so I'm not that lazy.

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Thu Mar 15, 2012 12:02 am
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